Stats Kwon Do

Future
Mastery-Based Design
Remediation Loops
Immediate reteaching or reassessing if not met at mastery percentage with a potential goal for a fully mastery-based course
Multi-Branching
More examples
Use H5P activities for practice
Redesign for Simplicity
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Practice Books
More safe spaces with“scratch work” resources on the practice example handout
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Question Banks
Formative and Summative versions
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Scrolling Solution
Each Quest to have its own page
Expansion
Scenarios
Allow learners to build data reporting
Mission and Task List
Help learners track their progress
Character Classes
Program-specific examples and Missions
Reorganization for Repurposing
Reorganize development documents
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For use in developing Stats Kwon Do 2
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For use in teaching Instructional Design and Technology classes, which is still a major goal of the whole effort.