top of page

Future

 

Mastery-Based Design

 

Remediation Loops

Immediate reteaching or reassessing if not met at mastery percentage​ with a potential goal for a fully mastery-based course

Multi-Branching

More examples

Use H5P activities for practice


 

Redesign for Simplicity

  • Practice Books

More safe spaces with“scratch work” resources on the practice example handout

  • Question Banks

Formative and Summative versions

  • Scrolling Solution

Each Quest to have its own page

Expansion

Scenarios

Allow learners to build data reporting

Mission and Task List

Help learners track their progress

Character Classes

Program-specific examples and Missions

Reorganization for Repurposing

Reorganize development documents

  • For use in developing Stats Kwon Do 2

  • For use in teaching Instructional Design and Technology classes, which is still a major goal of the whole effort.

bottom of page